Sapphire & Steel operates in a zone that contemporary aesthetic theory would describe as the eerie rather than the horrific. In Mark Fisher’s terms, the eerie emerges when there is an absence where there should be presence, or a presence where there should be absence. The show repeatedly constructs spaces that conform to this logic: domestic rooms stripped of human warmth, children’s rhymes rendered threatening by context, or time itself behaving like an unseen intruder. These formal strategies destabilise the viewer’s assumption that the world is coherent and continuous, generating an uncanny atmosphere through the slow realisation that something is fundamentally wrong.
A second theoretical lens is hauntology, where media forms bear the imprint of other eras and unrealised futures. The show’s production values — videotape texture, muted lighting, set-bound staging have aged into something that feels suspended between eras. Instead of diminishing the show, this temporal dislocation strengthens the aesthetic effect. One perceives a world that is both familiar and lost, as though watching a broadcast from a parallel timeline. Because the narrative concerns fractures in time, the medium itself becomes part of the message, with the artefacts of its era acting as aesthetic features that allow the past to bleed into the present.
Finally, the show’s treatment of character aligns with a tradition of metaphysical minimalism. Sapphire and Steel are deliberately under-explained, abstract, and emotionally restrained. They function almost as agents of negation, clearing away conventional narrative cues — emotion, exposition, psychological grounding — to expose the underlying strangeness of the world. This prevents the viewer from anchoring the experience in human drama and instead redirects attention to atmosphere, ontology, and the instability of time. The result is an aesthetic that feels unusually modern: sparse, disquieting, and concerned not with character arcs but with the integrity of reality itself.